Ryan K. Rigney asks game devs about getting their first 1,000 players | Polygon
For newsletter Push to Talk, Ryan K. Rigney chats with a slew of game developers about garnering their first mass of players — and how they kept the momentum.
For newsletter Push to Talk, Ryan K. Rigney chats with a slew of game developers about garnering their first mass of players — and how they kept the momentum.